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Devlog
Zero art skills, zero audio skills, a day job and kids: my Claude Code gamedev retrospective
October 02, 2026
by
void.rifter84
Hi! Since February I've been building Void Rift , a 2D co-op space shooter (running on Phaser 3 and TypeScript, up to 4 players in local and online multiplayer). Built almost entirely with Claude Code...
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Update 0.16 "Impact": music, shattering wrecks, and collisions that actually hit
October 02, 2026
by
void.rifter84
The first update to the demo, finaly with music tracks, better sounds, visual effects and collisions! MUSIC & SOUNDS Void Rift now has a soundtrack. The music follows what happens in the game, a calm...
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